Two Players Games – II | Artificial Intelligence | Video lecture

Review Score0

Two Players Games – II

[divider]

TOPICS

Instructional Objectives: Lecture 8
Game Tree Search3:29
Game Trees
what’s wrong with MiniMax
What’s wrong with MiniMax
Alpha values
Beta values
Alpha and Beta values
Alpha-Beta Pruning Rule
Calculating Alpha-Beta values
Calculating alpha values at a Max node
Final backed up value
Calculating beta values at Min
Move ordering Heuristics
Alpha-Beta
MAXIMIN (n, alpha, beta)
MINIMAX (n alpha, beta)
Performance of Alpha-Beta
Additional Enhancements
Node Ordering
Iterative Deepening
Cutting Off Search
Transposition Tables
Endgame Databases
Special Purpose Hardware
Selective Search
Best First search
m,p Nim
Questions for Lecture 7

Download links:

MP4 format server 1 server 2
FLV format: server 1 server 2
3gp format: server 1 server 2